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The sound effects feel really good, and there are a lot of really nice small details like the loading screen quotes. However, I did find a major exploit: you can shoot the enemies in a room before you actually enter the room, which means you can beat every enemy before it even gets a chance to shoot at you. Also, the Quit button appears to open settings.

Fun to play but a lot of the art assets clash with each other such as how some enemies are more pixelated and larger than everything else. Additionally, some weapons spawn bullets a good distance away from their barrel, and bullets don't fit their weapon (i.e. spawning mouse clickers). Having a consistent art style can go a long way in defining a game's identity. You have a good start and it can turn into something great with more work, so keep it up!